good talk shall be short
My slacking has somewhat paid off: now I’ve figured out what has happened and what effects does it have on my characters. It turns out that the loooong dialogue I vaguely imagined can be condensed to a couple of sentences, straight to the point.
The funny thing with Vega is that in her world, all magic is emotional, thus all effects are presented via character portrayal. I’m writing in first person, too, so it complicates matters even more (the narrator’s emotions and hence her viewpoint is also magically altered, although perhaps not exactly in the manner her master intended it to be).
Be as it may, I molded yesterday’s 300 words into a short but coherent 500-word scene and if I’m a good girl today (am I?) I will probably write more.
Probably not, as this is an ohmyhowIneedacigarette day.
